Zac - Digital Humanities
Thursday, December 4, 2014
eXistenZ
The movie starts out by already being in the game but we do not find this out till the end of the movie. Their are a group of people gathered to try out a new game that was just designed. The game immerses you in an alternate world by connecting to what is called a bio-port. While you are in the game your body enters a coma like state and time in the game goes by much faster the in real life much like a dream. While the group is testing out the game a man enters but is there to kill the designer of it. The guard at the event scans the guy with a wand but it does not detect the gun he has because of it being organic. The guy shoots the designer of the game but does not kill her and the guard kills the shooter and takes the designer and drives off to save and protect her. She has her pod and needs to see if anything happened to it in the attack but the guard does not have a bio-port so they must first get him one but the port he gets is bad and ruins the pod. So they go to some people that she thinks will help her but end up destroying the pod while fixing it. Before they find out the pod was fixed to be ruined they enter another world where the guard makes the same gun that we see at the beginning of the movie and uses it to kill his waiter at the restaurant but before he does this he points it at the designer of the game and she realizes that he could not stop himself from doing that. There are some things that have to be done in the game to continue on. While going in and out of the game throughout the movie they begin to struggle with what is the real world and what is the game. At this point a "war" breaks out and she shoots someone and the guard wonders why because they think they are in the real world and he begins to question some things. Then it goes back to a scene like the movie started out in only for you to realize the whole movie is the game. The creator and the guard are in a relationship that the game picked up on. All and all it was a strange movie to say the least but was good at the same time.
Sunday, October 26, 2014
Should Games Count?
I believe that this same question came about when the internet and television first came out and that is one reason I believe that they should. I would have to say yes games should count and I will explain why. There are a wide variety of video games out there such as: first person shooters like Call of Duty, Mass Multiplayer Online Role Playing Games or MMORPG like World of Warcraft, Skyrim, or the Sims, and Sports and racing games. I think that the MMORPG games make the claim for video games to count because of the fact that you are you own character in a whole other alternate reality world with the capability to do just about anything and choose what you want to do and when and how you will go about doing so. You can interact with people you have never met or will never meet in person on these games and live a second life within them. You can be who you wish you were or anything that you wanted to be. There is a movement in society were people judge you for how good you are at games more than they would be judging other things about you. Even in the sports game you can customize you own character to play wherever you want and make them as good as you want to be. With games evolving to the point where you customize your own person to do what you want is the big step for games counting because this is where it starts for your own story in the game to progress from. Game can teach us about our culture because they have such a huge impact as to where people will wait for hours or days for their release. Some say the the First Person Shooter games where developed for the military to desensitize the population to killing people and make it easier for them in basic training to teach them their ways. There is a lot that goes into game from what type of game, the type of mythical creature or real people to the music that is in the games to influence what kind of music you listen to outside the game because it was in the game that you played. These are the reasons i think games should count and I look forward to reading everyone else opinions on this topic.
Thursday, October 16, 2014
A Day in the Life of
Monday, October 6, 2014
Google Maps
Join me on this journey across the United States on a classic roadway known as the mother road of
America or better known as route 66. Along the way I will be stopping at some roadside attractions and historical sites. Here i the link to my Google Maps Essay. https://mapsengine.google.com/map/edit?hl=en&authuser=0&mid=zkw3CTsHGxLo.keemvyr6U3wM
America or better known as route 66. Along the way I will be stopping at some roadside attractions and historical sites. Here i the link to my Google Maps Essay. https://mapsengine.google.com/map/edit?hl=en&authuser=0&mid=zkw3CTsHGxLo.keemvyr6U3wM
Tuesday, September 30, 2014
week fives material
I found the use of the poem to create a landscape in “That
Sweet Old Etcetera” by Clifford to be very interesting. He used the poem to
create this landscape in a certain order that you had to do it chronologically.
For him to use the poems words to create the landscape itself is interesting and
that he use how the poem was originally wrote within the story line. I found “The
Silent History” to be interesting because of the fact that you can interact
with it more than the normal e-lit story. Not only do you interact on an
electronic device but you also interact with it in real life because of how
they set up the location based stories. The fact that it’s not only from one
view point but from multiple view point to create a multiply side of the story
and for you to have different viewpoints of the story. The only thing about
this I did not like is the fact of the limitation of access to it being that it’s
only available to apple users and not for everyone.
week four materials
The article from this week that I found interesting were “88
Constellations” by David Clark, “Index for X and the Origin of Fires” by Ander
Monson, and “Pieces of Herself” by Davis. They struck my interest because of
the way the authors created and how they presented their work within them. In “88
constellations” David tell his stories through the constellations of the stars
at night and uses them to create an image before to listen and view the story.
Ander Monson got creative in “Index for X and the Origin of Fires” because he
tell his story using alphabetical order so you can keep track of how far you
are within the story and to tell you that there is a definite end to the story.
“Pieces of Herself” caught my attention Because of how you navigate the story. It
seems plan but Davis uses this so when you come across certain areas colors
show up to indicate that you can use these things to decorate or create the
image of the person on the right. Davis also use certain points that play music
throughout the story. These are the article that I thought were interesting
this week and what I thought about them.
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